It's certainly a strange choice to use hand-tracking on the Quest before the Rift S, especially if you're supposedly just testing it out. Wouldn't it make more sense to test it out on the technical predecessor? On top of that, the Rift S should have fewer limitations in regards to tech.
It's certainly a strange choice to use hand-tracking on the Quest before the Rift S, especially if you're supposedly just testing it out. Wouldn't it make more sense to test it out on the technical predecessor? On top of that, the Rift S should have fewer limitations in regards to tech.