Isaiah
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3,525 votes
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1 vote0 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Isaiah shared this idea ·
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336 votes
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731 votes
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622 votes
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531 votes
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5,315 votes
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2,478 votes
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10 votes
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1 vote
Isaiah shared this idea ·
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1,591 votes
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1,880 votes
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618 votes
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2,216 votes26 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Isaiah supported this idea ·
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2,531 votes29 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Isaiah supported this idea ·
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2,611 votes37 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Thanks to everyone who has voted for this idea! As part of a previous software update, we added the Environments setting to give you more control over your Home space. You can view and change your environment from your Settings panel. To do this point at your bottom toolbar and select Settings > See all > Virtual Environments. Then point and choose the environment that you want to apply. This feature is now available to all users.
As both the initial idea and the comments speak to a functionality request that goes beyond this addition (things like decorating your space with objects, being able to move around the space, etc.), we are marking this idea as started to leave it open for voting rather than closing it as complete. We hope you are enjoying the new environment options we have added!
Isaiah supported this idea ·
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1,882 votes
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390 votes
An error occurred while saving the comment Isaiah commented
the only problem I could see with this would be the power of the XR2, as afterall, it is not limitless
Isaiah supported this idea ·
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1,201 votes94 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Isaiah supported this idea ·
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412 votes18 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →
Isaiah supported this idea ·
That's on the game developers, it's not something Oculus can just do