Dan Groppa

My feedback

  1. 194 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Oculus Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
    Dan Groppa supported this idea  · 
  2. 513 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    10 comments  ·  Oculus Quest » Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
    Dan Groppa supported this idea  · 
  3. 664 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    5 comments  ·  Oculus Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
    Dan Groppa supported this idea  · 
  4. 793 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    22 comments  ·  Oculus Quest » Companion App  ·  Flag idea as inappropriate…  ·  Admin →
    Dan Groppa supported this idea  · 
  5. 417 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    40 comments  ·  Oculus Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Dan Groppa commented  · 

    Desired Content is still limited. PC Modding is what accelerated PC adoption by allowing dev exploration. CounterStrike, etc

    My friends that play Beat Saber only play because they have access to songs the community made.

    Now that FB owns the studio, they should strike a deal with Spotify. Users can play any sound based on their spotify account and FB allows a community to create the blocks around the songs.

    Dan Groppa supported this idea  · 
  6. 1,165 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    60 comments  ·  Oculus Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Dan Groppa commented  · 

    Is 120hz ATW and Display possible with the PC rendering at 60hz? Since the Quest wouldn't have to render and have attached power, perhaps it has the compute available to implement a decent version of PTW on top of that too.

    Dan Groppa supported this idea  · 
  7. 3,294 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    50 comments  ·  Oculus Quest » Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for submitting this feature request! As we announced during the OC6 day 1 keynote, we’ll be launching Passthrough+ on Quest next week and Passthrough “on demand” later this year! For more information about this and other OC6 announcements, please check out the Oculus blog: https://www.oculus.com/blog/oculus-connect-6-introducing-hand-tracking-on-oculus-quest-facebook-horizon-and-more/.

    Thanks again for your patience while the team continues to work on these software enhancements. See you in VR!

    Dan Groppa supported this idea  · 
  8. 5,073 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    544 comments  ·  Oculus Quest » Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
    Dan Groppa supported this idea  · 
  9. 2,287 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    187 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Dan Groppa commented  · 

    The Oculus platform depends on common feature support to incentivize developers to include it. This is especially true when it comes to user interfaces. I hope that OpenXR has the right abstractions to allow hand tracking support to included in content and simply get better over time as the hand tracking feature improves.

    Dan Groppa supported this idea  · 
  10. 118 votes
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Dan Groppa commented  · 

    Short term - just buy some rechargeable batteries

    Long term - Oculus should make the HMD and controllers come with rechargeable batteries that charge using wireless charging when the controllers are placed in the dock like box for storage. This ensures that your mobile device is always ready to go.

Feedback and Knowledge Base