An error occurred while saving the commenttrankillity commented
Just wanted to pass on my disappointment that your curation policy for content on the Quest has no clear guidelines and gives no feedback as to why a game gets rejected. Making this process and the reasons for rejection more transparent would go a LONG way to ensuring the best possible content for the Quest.
The most recent disappointment in this area was Ancient Dungeon VR which I recently Kickstarted (https://www.kickstarter.com/projects/2067257743/ancient-dungeon-vr/).
It's sad that games like this are forced to use other distribution platforms other than Oculus Home due to your vague curation policy - and it means that Oculus miss out on your cut of the sales too.
This idea would help solve this rather annoying problem, and should be given more visibility.
1,042 votes17 comments · Oculus Quest 2 and Quest » Core Software / Guardian · Flag idea as inappropriate… · Admin →