Paul Maidment

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  1. 2,478 votes

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    167 comments  ·  Oculus Quest 2 and Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 286 votes

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    9 comments  ·  Oculus Quest 2 and Quest » Companion App  ·  Flag idea as inappropriate…  ·  Admin →
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    Paul Maidment commented  · 

    I also agree that 1.5 hours is too long to wait to review a game. Showing the play time would be a solution, as someone else here has already said.

  3. 3,071 votes

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    241 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 42 votes

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  5. 2,004 votes

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    81 comments  ·  Oculus Quest 2 and Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 7,703 votes

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    Paul Maidment commented  · 

    May I also add that potentially this may address a rather serious bug.

    It would appear that if you change your Facebook password then the device is "deauthorised" leaving you unable to load games etc.

    One in this state, master reset is the only way out.

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  7. 345 votes

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    5 comments  ·  Oculus Quest 2 and Quest » General  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 2,531 votes

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  9. 150 votes

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    1 comment  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 55 votes

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    1 comment  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 320 votes

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    11 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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    Paul Maidment commented  · 

    I said this in response to a similar suggestion but worth repeating here.

    I completely agree with this suggestion. I think that the quest needs an official channel where indie developers can get a "look in" without having to find their commercial feet just yet.

    There are lots of creative people who want to share and even sell their work through official channels to other users.

    I understand that the majority of users need heavily curated content however I think you will miss out on the engagement of developers who wish to be more creative.

    I am aware of the shovelware issue, I had a GearVR and found a lot of experiences to be underwhelming, however some of the problem was in part caused by the lack of "freedom" 3DOF provides. 6DOF introduces new challenges and makes quality even more important for a number of reasons but you should trust folks to come up with ideas.

    The x86 platform was very open when games like Doom (which, no word of a lie, encouraged me to get my first PC) came out.

  12. 144 votes

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    9 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 239 votes

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    6 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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    Paul Maidment commented  · 

    I completely agree with this suggestion. I think that the quest needs an official channel where indie developers can get a "look in" without having to find their commercial feet just yet.

    There are lots of creative people who want to share and even sell their work through official channels to other users.

    I understand that the majority of users need heavily curated content however I think you will miss out on the engagement of developers who wish to be more creative.

    I am aware of the shovelware issue, I had a GearVR and found a lot of experiences to be underwhelming, however some of the problem was in part caused by the lack of "freedom" 3DOF provides. 6DOF introduces new challenges and makes quality even more important for a number of reasons but you should trust folks to come up with ideas.

    The x86 platform was very open when games like Doom (which, no word of a lie, encouraged me to get my first PC) came out.

    Paul Maidment supported this idea  · 
  14. 1,880 votes

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    18 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 315 votes

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    5 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
    Paul Maidment shared this idea  · 
  16. 1,966 votes

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    117 comments  ·  Oculus Quest 2 and Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 2,611 votes

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    Thanks to everyone who has voted for this idea! As part of a previous software update, we added the Environments setting to give you more control over your Home space. You can view and change your environment from your Settings panel. To do this point at your bottom toolbar and select Settings > See all > Virtual Environments. Then point and choose the environment that you want to apply. This feature is now available to all users.

    As both the initial idea and the comments speak to a functionality request that goes beyond this addition (things like decorating your space with objects, being able to move around the space, etc.), we are marking this idea as started to leave it open for voting rather than closing it as complete. We hope you are enjoying the new environment options we have added!

    Paul Maidment supported this idea  · 
  18. 2,628 votes

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    Hi all! Thanks for submitting and voting for this idea.

    As part of the build 7.0 update that is rolling out this week, we’ve improved the overall performance of Guardian and added the following new features:

    - If your Guardian boundaries are too sensitive, you can adjust them from the Guardian settings page.
    - If you need to adjust your floor height, you no longer have to reset your Guardian. Instead, you can make adjustments right from your Guardian settings page.
    - You can now set multiple Guardians in the same room and switch between them.

    Since this idea is a bit more expansive in terms of what is being asked for, we’re going to leave this open for voting for now. We hope you enjoy the new Guardian settings that have been added in the meantime!

    Paul Maidment supported this idea  · 
  19. 1,042 votes

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