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  1. 292 votes
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    10 comments  ·  Oculus Rift S and Rift » Home  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    'While running SteamVR without Oculus isn't possible, doing the reverse and running Oculus without SteamVR is. Oculus should make a native OVR-compatible compositor (similar to how OpenComposite works).'

    This is where the OpenXR standard is supposed to excell. This topic and some of the commenters here don't seem to understand what the Oculus software does. The Oculus software handles all the VR tracking data and guardian settings (among other things); STEAMVR does not do this!!! Thus, while you'll still need to run the Oculus software, the OpenXR API will allow games on STEAM to bypass STEAMVR and hook directly into the Oculus runtime.

    Valve has only recently pushed out a BETA OpenXR API, I say recently like June 2020 (whereas Oculus has made it available since late 2019). OpenXR is mainly a developer thing, but it should make games easier to access on the STEAM side (Oculus may still be closed other headsets).

  2. 170 votes
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    14 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 5 votes
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    0 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 1,921 votes
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    99 comments  ·  Oculus Rift S and Rift » Home  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    At least for the Rift, a FACEBOOK account shouldn't be required to use the social features (like the friends list). I don't care what Oculus requires for the Quest.

  5. 193 votes
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    5 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
    Anonymous supported this idea  · 
  6. 771 votes
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    13 comments  ·  Oculus Quest » Store  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 15 votes
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    2 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    100% agree ! Great suggestion

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  8. 366 votes
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    108 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 141 votes
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    9 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 26 votes
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    1 comment  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    There's already a topic with 900+ votes regarding adding hand tracking to the RIft S. I'd encourage you to vote there: https://oculus.uservoice.com/forums/918556-oculus-rift-s-and-rift/suggestions/38690920-optical-handtracking-for-rift-s

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  11. 4 votes
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    2 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    Quest + Link will render the game at a much lower resolution than what the Rift S will render the game. Sure, Quest now has 'PC ability', but it will be the lesser experience. Oculus themselves have said Link will not replace the Rift experience.

  12. 8 votes
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    0 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 4 votes
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    0 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 367 votes
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    7 comments  ·  Oculus Rift S and Rift » Dash  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 4 votes
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    0 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 444 votes
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    22 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 6 votes
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    0 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 6,143 votes
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    650 comments  ·  Oculus Quest » Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 2,549 votes
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    212 comments  ·  Oculus Rift S and Rift » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Anonymous commented  · 

    Yes please !
    Rift S and Quest share the same tracking tech, and Rift S has the added horsepower of a PC behind it.
    I can understand if Rift S gets handtracking AFTER Quest, but please don;t ignore the Rift S and not give us that feature parity. Rift S users will also benefit from hand tracking that we can use in Social VR apps like Facebook Horizon.

    Anonymous supported this idea  · 
  20. 80 votes
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    2 comments  ·  Oculus Rift S and Rift » Dash  ·  Flag idea as inappropriate…  ·  Admin →
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