Anonymous
My feedback
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61 votes
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48 votes
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36 votes
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65 votes
An error occurred while saving the comment Anonymous supported this idea ·
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266 votes
Hi all! Thanks for submitting and voting for this idea.
We recently added the ability to adjust the Guardian sensitivity, which you can find in the settings menu while in VR.
Since this idea is a bit more expansive in terms of what is being asked for, we’re going to leave this open for voting. We hope you enjoy the new Guardian settings that have been added in the meantime!
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252 votes
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139 votes
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21 votes
An error occurred while saving the comment Anonymous commented
I'm all for the inclusion of a "desk scene" feature with either a button press or a toggle setting. It would be most useful for setting your default spawn location to make sure it is oriented the right way.
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21 votes
An error occurred while saving the comment Anonymous commented
This would really help for the edges of the Home environment when you aren't using the beach/pirate theme. It is pretty dark on the balcony!!
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33 votes
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44 votes
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733 votes
Hey all – we’re marking this idea as started, as joystick locomotion was implemented in a previous software update. However, from the comments, it is clear that this idea has morphed a bit to include the specific request of strafing being included in the control scheme. I’ve updated the idea title to include the request for strafing controls. Thanks!
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3 votes
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5 votes
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22 votes
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369 votes
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390 votes
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21 votes
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45 votes
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8 votes
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Just food for thought: buttons A and Y and both pointer triggers all count as left mouse clicks. I use left. right, and middle click on my mouse all pretty often. Can we have some button mapping or extra mouse emulation options?
Long press is a bit touchy and not terribly intuitive in my opinion. I imagine there were reasons to go with this system, so perhaps a hint as to the thought process behind the choice could help give even more refined feedback?