I don't understand how this isn't a default feature on the quest yet. So many online games have progress that isn't tied to an account so when you lose your data it's gone and you have to start over again. Surely it wouldn't take that much to implement? you standardise the save location directory and then force an rsync or something to your servers. Get on it Oculus!
I don't understand how this isn't a default feature on the quest yet. So many online games have progress that isn't tied to an account so when you lose your data it's gone and you have to start over again. Surely it wouldn't take that much to implement? you standardise the save location directory and then force an rsync or something to your servers. Get on it Oculus!