Oculus Quest

Welcome to the Oculus Quest feedback forum! This is the location to provide all your feature requests and ideas for the Oculus Quest platform. We're looking forward to hearing from you on the following areas of the product:

  • Companion App: This category is for feedback relating to the Oculus mobile app, specifically for how the mobile app interacts with the Oculus Quest platform.
  • Core Software / Guardian: All Oculus Quest main menu, navigation, Guardian, and settings feedback should be left under this category.
  • First Party Apps: This category is for in-VR apps created by Oculus, like Oculus TV.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Store: The place where all VR app purchasing takes place.
Please do your best to ensure all ideas are original and have not been previously submitted. Thanks for helping us improve Oculus Quest!    
  1. Option to disable the new lens-distance pop-up

    The new pop-up display showing the lens distance is too sensitive.

    It frequently appears during rapid head movements, and is distracting from gameplay.

    1 vote
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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  2. Forced crosshair option for motion sickness reduction

    Mirror's edge developers noticed that no crosshair in beta version caused motion sickness... Playing in TV!

    A crosshair for look everytime to screen center prevents motion sickness.

    I tested a few spaceship games doing acrobacyes and when i fix my eyes to static crosshair i don't feel motion sickness. The big problem comes when i look to objects of the world relativelly moving when i move or rotate.

    A simple overlay crosshair option would be very useful with an explaination for suggest that.

    Some people feels motion sickness with original Doom because weapon is constantly moving with no crosshair because…

    2 votes
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    1 comment  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  3. Universal Share button like Android on cellphone OS

    The Quest OS is great! I love how simple is to navigate it. I wish it was designed with sharing options in mind, just like the OS on our cellphones. If I have an image in my Gallery app, it should be simple to just hit a button and share that image with a friend in my oculus contacts or another messaging app , or on Facebook . The same with videos, apps in the store, links to websites, etc . This will help making the Quest also a more social platform. Thanks!

    10 votes
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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  4. Voice control, native or via Google Assistant

    Being able to run an app, change settings or even turn my lights on and off with voice control would be cool.

    6 votes
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  5. Make the universal menu bar customisable, like the Android notifications menu

    The ability to customise the UM bar would be great. It could include favourite apps, bookmarks, and quick settings.

    5 votes
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    1 comment  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  6. Have the quest be able to connect to a computer and play games on that

    On the quest you don’t have many games but if you could connect it to a computer and be able to play games on the computer in VR though you would need viruse protection

    8 votes
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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  7. Guardian system - Retry button

    My guardian is set up for IR-lighting in my playspace. It works great.

    However, if I forget to turn off the room light, and turn on the IR-LED spot before I put on the Quest, the Quest doesn't recognise the playspace and prompts a guarding setup request.

    Please add a retry button, to recognise the playspace once the correct lighting has been restored.

    It's quite bothersome to setup the guardian over and over again, although the playspace should already been recognized and saved multiple times.

    Thanks

    3 votes
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  8. Tracking lost, prevent jumping to Oculus home

    Head tracking is pretty good for the Quest, nevertheless if the tracking gets lost sometimes then the application is interrupted jumping to Oculus home - why?

    It would be a much smoother experience if the applications could catch those tracking lost notifications and e.g. freeze the image until the tracking is re-established.

    This hard cut makes for me no sense at all. It is both very prominent and immersion breaking.

    6 votes
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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  9. Better Battery Usage

    When it detects that it's clearly not moving, the oculus quest should shut down, even if its face-detector sensor is triggered. I've had several frustrating times when I go to put the headset on and it's dead because I stored the controllers inside the headstrap (bundled together to save space) and the sensor was triggered, leading the headset to turn on.

    2 votes
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  10. 5 votes
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  11. Quest integrated audio and microphone are not a very good in social experinces and could use improvement

    The headphones are Quest are HORRIBLE for social gaming because the mic pics up game audio and echos it back. Rift S and Quest users in games like Rec Room or BigScreen can really harm the overall experience because the feedback/echos are so distracting.

    Push to talk would be one simple method to reduce this problem.

    However, I think you need to implement some intelligent noise canceling otherwise the integrated headphones really harm social VR for everybody.

    7 votes
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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  12. Please correct the error in the oculus quest, where during the Facebook broadcast you can turn on either the mycraphon or the sound from the

    Please correct the error in the oculus quest, where during the Facebook broadcast you can turn on either the microphone or the sound from the game, we all want people to hear our voices and the sound of the game. You can also add the live feature to YouTube. We 're also missing out on microphone accessories.

    1 vote
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  13. Volume Balance Control

    I have partial hearing loss in one ear, a balance control would be nice. This would help a lot in apps where sound cues are an important component.

    4 votes
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  14. Adjustable Haptics on Quest

    It might be cool if in the main settings would be an option to adjust levels of rumbling - from OFF to way more intense feedback levels than these available now.

    4 votes
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    1 comment  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  15. Allow user defined game/app groups

    Let me make groups to store my apps in. For example, I'd like to keep my "beaten but fun enough to mess around in" games in a separate group so I can more easily find the ones I'm still playing.

    9 votes
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  16. Developer options: Remember that the guardian is disabled after standby/reboot

    This was removed in the latest update and it's really frustrating: When I disable the guardian system in developer options it turns itself back on when the headset is restarted. A second checkbox with: 'remember after reboot/standby' would be a very welcome addition.

    The current behaviour is very inconvenient as I only develop for the quest in my free time and thus the headset is turned on and off quite frequently.

    2 votes
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  17. I want to use an external microphone

    I want to use an external microphone.

    4 votes
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  18. Fix Gallery photo smearing!

    Both Oculus Go and Oculus Quest applies heavy pixel smoothing in Gallery when viewing 180º3D or 360º3D photos for no explicable reason. We put a lot of effort in creating sharp and detailed VR180 photos and videos and keep hearing the feedback "videos look good but why are the photos blurry?" -from friends watching them in these headsets.

    2 votes
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  19. 4 point play area setup

    Draw a square play area by only pointing 4 corners,
    or holding your controller in the four corners and pressing a button.
    See SteamVR Pro setup

    1 vote
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  20. Play in front of a mirror = body tracking

    Cheap where available.
    Worth experimenting.

    1 vote
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