Remove Mandatory Facebook Login!
Remove Mandatory Facebook login in order to accept friend requests and use the Oculus app. I have never had Facebook nor do i want it. I just want to play vr. I don’t want to have to have facebook to enjoy my 500$ Virtual Reality Headset with my friends.
Remove the the facebook login.
Such a pain. Also why can users only export photos to facebook wirelessly?? Ridiculous! We should be able to wirelessly export to devices first and foremost.
Unnecessary and unneeded.
Ryan Murray commented
I have many friends and people that cannot use Facebook die to age restrictions.. It’s stupid and unnecessary and not to mention the fact some of my friends were able to in the past without Facebook with the CV1!
Ricardo milès commented
I know facebook will likely not even acknowledge this but cmon, we dont need a facebook acount for this stuff its just arbitrary!
Phillip Reese commented
I would agree with this. I have never used Facebook and never will.
Huge, unnecessary hassle. Please change.
I’ve never gotten to use the party or chat features, because my friends parents don’t let him have a Facebook account. It’s ridiculous, these features shouldn’t be locked behind a Facebook account. I can understand uploading photos and video needs Facebook, but chat? That doesn’t even sync with Facebook or anything that might make a little sense? Oculus accounts are useless, only for buying games, Facebook accounts are used for everything instead. WE HAVE ACCOUNTS, LET US USE THEM! bad.
Brian McFall commented
Get rid of it. It's BS.
Steven Lamb commented
I got a Quest for my kids that are not old enough for Facebook. We can not enjoy our VR time together because of this.
Carlos Burgos commented
This is a must. Stop forcing us to use your platform. We want a more open system.
we can feel a lot of frustration, anger and even hatred in these comments. it is quite understandable. with the change that was made at the end of 2019, some important features that were working fine have been disabled for people without a facebook account. they are currently unable to voice chat with friends outside of games that implement voice chat (not all do), and setting up multiplayer games is more or less cumbersome depending on the game.
for example: to play “drop dead: dual strike edition” with a friend, you have to launch a quick play at the same time and hope the game will match you with your friend. only when this has succeeded at least once will this friend appear in your (internal) friends list, and you can then invite them to play the next time (from within the game only). because of this, your friends list gets automatically populated with all players that the game matched you with, and it is not possible to remove people you don’t know. this is ridiculous and broken.
for more information on what works and what doesn’t, see this in-depth article (about the oculus quest): https://medium.com/@darkuni/quest-how-does-facebook-impact-quest-owners-12ef2782bd0c
it is understandable that facebook wants to integrate its social features more into the oculus platform. for people that have a facebook account, this is probably very convenient. i think it is a good thing that facebook gives this option to their users.
the problem comes from the fact that these important features are now only accessible if you have a facebook account. this is very unfortunate, as it punishes the user and actually cripples the device. this move diminishes the value of the platform, and drives away many potential new customers.
this is especially true for the oculus quest (which is a great device b.t.w.), as there is currently no way to install and use a separate application for voice chat that could be run alongside other applications, including the oculus home. because of this, to communicate with friends, you need to juggle with your phone or your computer while not seeing these devices (or trying to look at them through the nose gap), and have to drop your controllers each time you want to interact with them. this is pretty annoying.
we may argue that people should just create a facebook account and the problem would be solved for them. maybe this is what facebook is thinking? maybe they don’t see what the problem actually is? the problem is that there is no such thing as “just creating a facebook account”. having a facebook account means joining facebook, the social network, and this is anything but negligible. it has serious, critical side effects, that are undesirable to many people.
it is not that people without a facebook account don’t just want to create an account. it is that it’s important to them to *not* have a facebook account.
to facebook: please acknowledge that there are people that don’t want to have a facebook account. don’t force it on them. they are customers who already paid several hundreds of dollars. show that they are important to you. show that you listen to them and that you care. be inclusive. choice and freedom is good. leave all important features available to everyone, with or without a facebook account.
this is why it’s important that everyone votes for this issue, whether you have a facebook account or not.
here is an excellent article that dives deeper into this issue: https://medium.com/@darkuni/oculus-quest-forced-facebook-integration-no-big-deal-or-class-action-suit-16a06b418975
I know Facebook is everywhere!! Its well annoying!
unsatisfied Oculus owner commented
I have no intention of using Facebook, and i do not appreciate this approach from Oculus. if i had of known this would happen i would have waited out for Valve's VR.
Gary Johnson commented
Totally agree! I've gone from loving this product to hating it within a moment. The moment I found out I couldn't play friends without a facebook account ffs. It either gets changed rapidly, or the device gets sold and I lose interest. Such a shame - fantastic product, ruined with tiny minded execution. Whoever made that decision should be ashamed of themselves!!
Eventually Your going to force people away by making them use Facebook to use your products
Chris B. commented
Totally on board with this. One of the biggest reasons I continue to play on any platform isn't the games or hardware, it's being able to have fun with some friends. We shouldn't need to all be on Facebook either. No reason there shouldn't be some internal Friend/Party system to Oculus. If I continue to basically have to jump through hoops (we've even resorted to calling each other on the phone while we're playing and muting everyone else) to group up and chat with just friends I don't expect I'll spend a lot more time using the Quest / Oculus. I'll also note that there's another request for basically this same thing called, 'Make it easier to play/chat with friends' so there's more than just the current votes for this one.
John Simpson commented
To add, the first thing you need to do with your Oculus rift/ rift S is INSTALL STEAM VR. The first thing I do the moment I put on the headset is load Steam VR. From there, my social interactions are either completely based on my Steam friends list, or completely random (joining random social rooms etc.).
Steam VR. It's what you want. It's what you need. But you all probably already figured that out and are switching to Steam because of this Facebook nonsense... and likely haven't said as much.
Oculus team, your users are moving to rival platforms. Every single customer that isn't logging in with Facebook... THIS IS WHAT THEY'RE DOING. Go ahead, count them. Guaranteed they're using Steam VR for their social interactions, perhaps you can see that from your end, the number of users with Steam VR loaded. You're losing out on a LARGE chunk of users because of this Facebook mistake.
I should know, I'm one of them.
Even if you make some backward attempt to lock us into the Occulus app in the future (hey it's Facebook, they're likely to try to demand it) , Users WILL find a way around it. I certainly will. And if that doesn't work, well, then it's your rivals hardware I'll be buying as-well.
Point is Facebook login as a requirement for social interaction is a huge mistake. I know Facebook, your new owners, are demanding it, but perhaps respond with a request for a VR ONLY facebook login, one that absolutely DOES NOT IN ANY WAY interact with the users presence on the standard facebook platform.
We don't want our annoyingly depressed and needy non-friends begging for our attention when we put on your headset... THAT'S NOT WHAT WE'RE HERE FOR. We're here for an escape, not a damn mandatory re-connect with everyone we dropped Facebook to avoid.
As for the Facebook team, this is why people are leaving Facebook... we're human beings, there are people we don't communicate with for a reason. Facebook has a way of making our presence known to them. Anonymity is a lusted after tool we all seek, each and every one of us. And you are anything but. We want to relax and escape from life's annoyances, not be bombarded by it.
John Simpson commented
Guys, Facebook is an absolute NO GO for me. I abandoned it after people kept trying to pry into my life, people I don't want to communicate with unless I contact them. Never the other way around. I don't need to be barraged by a bunch of people I don't want to talk to because I put on my Rift headset. Facebook is an absolute no go. Looks like Steam VR will be my primary home and social hub.
Sorry Oculus team. You made a giant brick wall for me here... Won't be using your platform for social anything now.