Change the Quest FCC certification and up the display to 90Hz, at least when connected to PC VR
I just saw John Carmack mention this in his OC6 talk. I mean, come on, if there's a chance you can up this thing to 90Hz, even if it's only for desktop mode, then you really should make this happen. Yeah, it's a hassle and cost on your side, but not one customer is going to complain about you making their VR experience the best it can be, especially when from their end there's no hassle involved in getting that.
Kris Bunch commented
I know a few people who get VR sick. They would love to buy a Quest but won't because of the lower 72Hz. If it was 90 Hz you would sell more headsets.
William-Robert Kent Cousert commented
Would it be feasible for a side loaded app to change the display to 90Hz, at least while that particular app is running, or would it require some sort of hardware change?
Alexandra Dracena commented
I think that based on the support from users this is one think Oculus needs to do. It would boost sales to easily cover FCC recertifications. Also, it would make it much more pleasurable experience.
Unt Rusted commented
The official John Carmack source for all this is the OC6 discussion about upgrading Quest from 72Hz to 90Hz for Oculus Link remote rendering: https://www.youtube.com/watch?v=PMIDaomx0GA&t=1h4m02s
By all accounts Oculus Quest is selling like hotcakes. If the sales exceed Oculus' estimates then they can easily put enough money into FCC re-certification because it will be amortized across of very large number of units. Oculus continually making every headset they make the best it can be (even after well after purchase) helps grow trust in the brand making people more likely to say "just buy Oculus" when recommending VR.
One thing that would help is to spread the word about Oculus Link (and help your friends and family get setup with ideally high bandwidth USB3.1 cables but definitely the USB3.0 should be fine). We need Oculus usage statistics to show there is a market for the 90Hz change. If they do boost the display refresh rate, I think we might need to be using USB3.1 cables to handle the hugely increased bandwidth requirements without compression issues (see https://twitter.com/id_aa_carmack/status/1198350474526760961?lang=en)
Also spread the word of this UserVoice suggestion to all the Oculus Link users you know (online and offline)! Vote this suggestion all the way up to the top!
Laurent Trudu commented
Some of my friends can't try my Quest without feeling 🤮
If I could get a 90hz mode, at least when using Link, I may be able to share VR experience with more people...
So please, unlock the 90hz mode.
We need to stop this 🤮 madness !!!
Ryan Thomas commented
Ferry Db commented
That would be awesome! I would even risk rooting the device to get such power out of this beast. Unlocking 90HZ would leave other competitive VR devices far behind!
Tom Gordon commented
This would be great!
So much this!!
David Traitz commented
Step 7 - Modifications to approved products
Changes to your product design may require an additional approval. KDB Publication 178919 gives general guidance when making changes to a previously approved product. See the permissive change rules in Section 2.1043 for:
Modifications that may be made to an RF device without filing for a new equipment authorization;
Three different types of permissive changes; and
Identifies when a permissive change filing with the Commission is required.
Let's make this happen
I think this would be amazing for quest! I say have a option in the settings to switch between 72hz for better battery life or 90hz for better performance, and maybe have an option in the developer settings to enable 90hz for applications that do not natively support it, as I would imagine that this would be limited to apps like Netflix or select games
Oh yes, do it!
The moment I read the news "Oculus Quest update, now supports 90Hz" I will sell my HTC Vive to buy one.
Make it 90hz (or higher if possible!) on Link! I can imagine that Quest games can have a problem running at 90 fps in stead of 72 fps but I have a RTX 2070 on my PC which does 90 fps with ease with most games so I want to use that potential!
The Quest should have options in settings to improve graphics IE. clarity, sharpness, HZ so the user can according to the speed of their computer, graphics card and battery life which can also be supplemented with a battery pack have the options at their discretion.
Playing games and watching VR video have different demands on a computer system so an option would be usefull to enhance the experience...the thing I do not understand is they made this amazing stand alone headset but only at 72hz which in some people causes motion sickness which of course takes away a good vr experience...at least make the oculus link capable of 90hz if they can't make the option I already gave above possible..
This will be great for inexperience VR as it will reduce motion sickness. I agree phasing by country if it speeds up the process will be great as certain laws apply in US and not in Europe. Hopefully it will not be to intensive to implement. This will influence my quest usage as I am using my old rift due to the refresh rate.
Why was pimax able to boost framerate to 144 via patch?
It then needs to allow the use of intel hd graphics for QSV encoding as even with 72hz, it ends up using cuda cores or rather game performance for me on my 2080 which then cripples the quest's video encoding in games like walking dead saints and sinners.
Probably not going to happed due to harm to Rift S sales.
Vijay Balasubramanian commented
It would be desirable for standalone as well. Not many people have computers or at least a decently powerful one to utilize link to its fullest.