Allow us to use the high bandwidtch USB C connection to use the quest as a PC VR headset.
Allow us to use the high bandwidth USB C connection to use the quest as a PC VR headset.
Good news! This morning we officially announced Oculus Link. Oculus Link is a new way for people who own Quest and a gaming PC to access content from the Rift Platform. We’ll release the software in beta this November, as an update to our Oculus desktop app, and it will work with most high-quality USB 3 cables. Later this year, we’ll also release a premium optical fiber cable to provide a best-in-class experience with maximum throughput to run Rift content and enough length so you can move easily in VR.
Check out the following blog post for more info: https://www.oculus.com/blog/oculus-quest-at-oc6-introducing-hand-tracking-oculus-link-passthrough-on-quest-and-more/
Roland Franzl commented
Thanks for delivering this great feature - Is there a way to opt into "alpha" testing now ?
Michael R. commented
Thank you for starting this. When I heard that announcement, THIS was the push I needed to finally jump into VR Gaming :-)
I can buy a portable head set now and start building a gaming PC while still having the beautiful Quest, which will be able to use it, but does not HAVE to.
You are just amazing!
Great new for Rift S users who spent 400$ for a lower specs VR headset. As an historical user, I thought FB was a company who care about its customers. The desapointment is huge. I will never trust again and switch to a more respectfull VR company.
I mainly use the quest for its portability to where I can use it anywhere, but this is a great option since I cannot move my computer easily out of my small room but it is VR compatible. I would love to use this feature for vrchat when I am at home so I can join PC only worlds and not worry about a strict set of worlds/games we are able to play together. If this feature is added, it would be a good competitor to the Vive Cosmos.
Brody Stevenson commented
Are we still waiting on this? The only reason I got a quest was because my gaming pc is not compatible with vp. My nvidia gtx1060 has a hdmi, and the thunderbolt c port is hooked up to the intel card. You killed your sales with the rift s making it vp instead of hdmi. Focus on the quest, we will all get more out of it.
Ferry Den Boer commented
This would blow the Vive Comos and others completely away. Then the headset will not only have long lasting PC support but also your good old classics when the device is 6 years old. If the device stays an standalone device, the hardware will get too old for pretty games, enabling virtuallink will give the Quest it's full power it deserves.
This would be an amazing feature. Really hope you consider this. I just returned a Rift S because my IPD wasn't compatible. I'll be living in the quest from now on.
This would make the Rift S IRRELEVANT.
Imagine if this was added: Buyers/Consumers would be very confused because, why buy the rift s? when you can buy the quest; which has pcvr support?
So no, I don't think they will add this feature
This would be great as it would allow a faster connection
Yannick Dutertre commented
Also, a proprietary solution would let Oculus decide what can be streamed (e.g. from Oculus library only, rather than allow Steam VR for example), instead of letting ALVR or Virtual Desktop take the lead in the area.
Yannick Dutertre commented
That would just bit awesome. I'm streaming to the Quest from PC over wifi and it's not ideal. If we had this, the Quest becomes an all powerful device, seriously.
Sage Bond commented
Doing this would make VR take off I feel. The Quest would become just like the Nintendo switch at that point. I want this.
Pete Setabandhu commented
This would be suicide for all sales of Rift S. One of the main reasons why people buy the Quest is becuase of the lack of the need for a PC.
Tino Holthausen commented
The developer of iVRy has a working version that does transmit the screen over USB. Technically it's possible. The setup is not "easy", requires a high end PC and even then the image quality is mediocre at best. The experience is far from "good quality". It's okayish ... but that is something that 3rd party apps can cover. Oculus wants seemless, easy to use and innovative experiences.
And I guess they don't want to spend money/time on software that enables people to buy VR games on their competitors market (SteamVR). That would be stupid.
Eyely Kaynal commented
This has to be possible. The USB C cable transfers data. So while it may not send actual video, it can send similar data to ALVR but with much less (maybe even no) encoding and no wifi latency, resulting in something near perfect.
this would be awesome!
Those saying it's not possible are wrong. They'd probably need to release a software alongside and unlock usb for casting through cable. Kill Rift S already
You should be able to connect via USB C ethernet. Then use Virtual Desktop to play Steam Games.
This would be a dream even if I already ordered the Rift S
I don't think this is possible, based on the hardware inside. You would need a physical controller inside the headset for this to work. And I'm pretty sure that John Carmack said they decided not to include this in Quest V1, but maybe in quest 2?