Have an option to use the old boundry warning system for stationary boundry
The new, updated stationary guardian is nice, but the boundary no longer alerts you when your controllers get too close to it by showing a localized mesh near and around the controllers only. This is going to cause myself issues as my play space is very limited and I have walls at my back and to my right.(I also dont understand why its size was increased but this isnt as big an issue as the main point) I tried the drawn boundary but the grid doesn't just show around the controllers if they get too close, it shows up all around you and it just breaks my immersion. Can you either reintroduce the guardian to warn if controllers get near or add a way to use the old stationary boundary.
Lukas Bruns commented
I agree, I used that for games and now it’s to big for my play space and I don’t like how it’s set up