Adjust viewport angle while casting
Add a setting to adjust the casted viewport. I find that often, the casted area is just a subsection of what the player is actually looking at, and its usually really high, so I can't see half of the things they are seeing.
I believe this happens because some people need to wear the Quest at a slight angle to keep it in place, but then actually look a bit down when looking at content, while the person watching the cast just sees straight up that angle.
Please allow users to adjust the casted viewport, or maybe this could be also solved by being able to also reset the Y axis, so that the slight tilt is still considered 0 degrees/looking straight forward.