Remove Mandatory Facebook Login!
Remove Mandatory Facebook login in order to accept friend requests and use the Oculus app. I have never had Facebook nor do i want it. I just want to play vr. I don’t want to have to have facebook to enjoy my 500$ Virtual Reality Headset with my friends.
A 7 C commented
Agreed. I forgot my FB passowrd years ago, and the SMS text security option wont actually send texts to my phone. Since making multiple accounts is against TOS, the oculus is just a brick to me at that point. It really blows that taking a few hundred bucks from me wasn't enough
Tessa N commented
I just got given a quest 2 by work, thought it'd be fine because Zuck announced they were doing away with the facebook req in his recent keynote, but that was typical facebook just straight up lying. just finished talking to a support agent and they confirmed he's a compulsive liar and they're absolutely not getting rid of the facebook req. just another antitrust reason to break up the company and shut it down, I guess.
too bad, seemed like a neat little device, but definitely not worth giving facebook any info on me for.
Al Ishu commented
I will never join Facebook. I guess I will never have an oculus.
psAR Gaming commented
It doesn't matter if Facebook is free...the issue is that they ask for a real name and ID which is not practical especially if you don't want a FB profile in the first place or just want to remain anonymous on the Internet. I decided one year ago to permanently delete my Facebook and with that goes a few hundred dollars in VR games down the drain. There has to be a better solution to allow Oculus users to separate their real world identity with their VR identity...simple.
Alexander Schikora commented
Disagree, Facebook is free, nobody forces you to post your life biography there... if this is an issue, you guys have no issues in your life... ridicolous
Stuart Robinson commented
Agreed, I purchased a quest loved it... soon after this facebook authentication thing came in and I went with it since eventually it would be mandatory anyways.
Then facebook bans my account and doesn't give it back, stripping me of a few hundred dollars of games and a usable headset.
I wanted to escape into VR, not engage in another social network.
I won't be purchasing an Oculus Quest 2 until the mandatory Facebook login is removed. I don't want to share my gaming data with Facebook - they have far too much personal data already!
Mark Collins commented
in the very least we need to be able to completely abstract our DOCUMENT VERIFIED REAL WORLD IDENTITY from our oculus profiles, for security, privacy and safety
Josh Curry commented
I will migrate away from anything in the facebook space as soon as it is financially possible. Facebook, you're doing very little for yourselves beyond generating massive amounts of ill will from your customer base. What you're doing is spending tons of money generating revolutionary products that will be easily and inexpensively reverse engineered by your competition and as soon as possible, people will move away from your absurd fascistic system to one that demonstrates more respect for the customer. Right now you have a big pile of money so it's easy to produce the cheapest headset, but when you fall you'll fall hard unless you walk this nonsense back several steps.
Even if you accept to have a FB account, it does not mean you will be able to have it, or use any Oculus product or that you will be able to use it in the future even if you do absolutely nothing wrong. My accound was disabled 1 day after creation without using it and without telling me why. After contacting them, "the decision cannot be reversed". And after recontacting them, they said it was an error and that I can use my account. 9 month later, I have tried to enter again just to see if they really enable it (I did not tried before, it was only to activate my Quest 2, and I returned it because I was unable to activate it)... and surprise!!... Account is still disabled.
FB is just a bad joke. Anyone that spend any money to buy an Oculus game should know that they can loose everything at any moment without absolutely any reason. I suppose if they later spend enough time of their life by contacting FB, at the end it will be solved (not worked on my case, but maybe yes for others). I am really surprised that this is legal
Andrew Mildahl commented
I just want to be able to deactivate my FB Profile and still play games. I can deactivate FB and keep Messenger -- why not Oculus?
As much as I like Oculus I'm going to stay with my Oculus account and use my Quest for SteamVR until there's a decently priced alternative. I can't get a Quest 2 because I'm not for linking my facebook account just so I can play VR games.
What would be great is if you don't require a facebook account just to connect your device to the oculus app and begin using it. I understand that you want FB connected to the devices. I even get why. But that should be something you set up in the device, not as you're getting the device itself set up with an account.
Let me tell you why! I bought a Quest a year ago which didn't require FB and I set up a normal account. I had used FB to sign into things on my Quest several times and I had the wrong idea that I had linked my FB to oculus account. Then I bought a Quest2 and I couldn't even connect my app without signing into FB via the oculus app. Fine, great.
Except that when I did that, it inadvertently CREATED A WHOLE NEW OCULUS ACCOUNT. I don't want that. I want one account where I can track all my devices and what they have on them. This led to several frustrating hours where I tried to figure out what I had done wrong to land me in this spot, much less have to send emails back and forth with your tech person. (the problem is still not solved btw).
So now I'm a week into owning a device that is basically a brick in my house and I can't do anything with it. And if I do a search on the internet with this issue, I am far from alone. There are hundreds, if not thousands of extremely angry customers who all hate FB with a passion at this point. Not a great way to do business IMO. I personally have been responsible for 4 other people that I know of buying your product. Up until now I have been a very happy and very loyal oculus customer. The longer it takes for me to gain access to my device, the less loyalty I feel, you get me? Maybe consider a different method for the next one.
You Cant Do That Because Facebook Have All Rights To Oculus
D Nicholls commented
People from All over need to get on this... http://chng.it/Fg5Y8rV5rq
A petition to get our voices heard, more of these need to be setup and thrown at FB and Oculus when completed. Lets all make ONE VOICE be heard for this.
this is scummy in everyway, even marketing wise. We bought a OCULUS not a FACEBOOK, I dont even see why as a parent company they need to brutally shove it in your face that this is a facebook product
This is such a huge slap in the face to the entire VR community esp those who invested in your device only for you to pull this a year or two later. Locking us out of a device that we paid $400 dollars for just so you can have another pocket to mine data from
After having my wife sign up for Facebook to use her Quest 2 and it getting instant banned I whole heartily agree that this should be removed as a requirement on so many different levels.
Facebook? No Thanks commented
"Login with Facebook so you can use social features on Oculus"
You see the problem here? What's wrong with just having an Oculus account?
I will not purchase another Oculus product if Facebook is continued to be required.
Marcus Zucc commented
On the oculus store it was not made clear to me that I needed a Facebook account, if there was a picture of the actual box it comes in on the website I would have seen that it's written on the box.
I have no interest in sending any data to Facebook and do not trust the hardware I've paid for.
I purchased my headset after the acquisition by Facebook and thus was FORCED TO MAKE A SOCIAL MEDIA ACCOUNT TO USE THE HARDWARE I"VE PAID FOR.
I will not be purchasing any further Oculus products until Facebook is no longer integrated.
I will also be working with open source groups to develop separate open source VR drivers.