Add high refresh rate mode Quest during PC Link
As John Carmack accidentally said during the keynote, the oculus quest is actually able to run 90 hz content, but it was decided not to enable this on oculus quest games for a variety of reasons.
But when connected to a PC, these reasons largely don't apply and this would be a huge comfort improvement. I understand this would require the headset to be re certified by the FCC, but I expect that you will see a lot more users using this feature if it provides as smooth of an experience as the oculus rift.
Enable 90 hz, or at least 80 hz on quest when connected to a PC. If it doesn't significantly impact power consumption, maybe add it to media apps as well.
tbh, I just want to be able to recommend the quest without any reservations.
Christopher Heddle commented
This. so much this. the only reason I would buy a non-oculus headset is to get 120hz.
@Duckers how can one plan around this problem?
that won't help much as oculus link for me on my 2080 uses so much of the ASIC core (nvenc) that it ends up using cuda cores used for games, and even with walking dead saints and sinners, the quest demands so much and game using 100% gpu that the stream to the quest is butchered at 2-6 fps or even no fps because the gpu has no more performance to spare. If it had intel quicksynk or software x264 video encoding, that would fix it, but until they add that, 90hz for pc VR isn't possible unless the VR game is so low end that it's not using more than 50% of the gpu.
Ryan Thomas commented
Please, please, please add this functionality. It would be amazing to be able to switch between different refresh rates as you can with the index. A lot of us are using high-powered graphics cards that could easily handle the increased framerate.
Ronny, according to Oculus, because of the increase in resolution the Rift S uses an 80hz refresh rate so it could meet the same minimum system requirements as the CV1 Rift. They also stated that 80 hz was deemed comfortable with it's lower pixel persistence, and was an acceptable trade off. Modern LCD tech is capable of far higher refresh rates, like the Valve Index for example.
Ronny Neumann commented
@Jace, the information you have is not correct, the display is already overclocked from the start and going higher than the 80hz would work only after the display hat some time to gain temperature. The OLED from the quest, however, could reach 90hz without any procedure, like warming it up.
I doubt the Quest will ever be run at 90hz for the same reason the Rift S isn't. On the Rift S the framerate is capped at 80hz to cater to the minimum system requirements. It would also mean more data to pipe to the Quest, which would impact graphics quality.
Ronny Neumann commented
If the FCC certificate is the main Problem, why don’t they enable this mode at least for countries outside the U.S.? Would be a shame if all countries have to suffer because of FCC regulations :)