Do not replace the simple and intuitive Quest Home/menu with the far more clunky and convoluted Rift/Rift S Home/menu
There is a major conflict with the more "hardcore" and "techy" people constantly asking you for more and more functionality on these headsets and the simple concept of actually making stuff really user friendly and quick and intuitive.
And since you went the wrong route with Rift's menu, imo, I'd like to REALLY emphasize not doing similarly with Quest in the future.
But if you really feel compelled to add all the extra bloat that some of the more "hardcore" and "techy" people want then, PLEASE, also always keep the OPTION for people like me to use the most simple and intuitive menu possible.
The original Home/menu you had on Rift, way back in the day, was nearly perfect imo. And other than adding in an option to choose from a few more room settings, a few more quality of life/use settings, and adding in the ability to bring it up at any time like your current Home/menu, I really don't think there was much more that was genuinely needed.
Seriously, the closer I can get to just turning on the headset, pointing at the game/app I want to open (and I do mean pointing with a nice pointer and not grabbing with clunky hand controls or pointing by poking out my index finger and so on) the better.
I cannot state the importance of this point enough: More does not always equal better, and a minority of your more vocal "hardcore" and "techy" users do not reflect what the vast majority of people would actually prefer and enjoy using the vast majority of the time (whether they realize it or not).
I really hope you take this point/request as seriously as any other because i feel it is as important as anything else you are doing with your headsets from a quality, fun and genuinely satisfying user experience point of view.