Really could use something like an Indie section. What if something like Pavlov VR wasn't approved? I wouldn't be able to experience something that fun unless I sideloaded? Please let the ideas flow!
Oculus sucks. Won't let good developers on their platform. Waiting for a quest replacement to come along and we'll all migrate
charles souders commented
Yes, if oculus offered this as app in the store or in the settings as part of developer mode it would be a win win win for everyone...*Oculus gets a clean store, happy customers, happy developers, a indie store which will make them money and eventually be the source of a few breakout hit games!
*newbie customers get only safe top end games
* adventurous customers get access to the games they want
*Indie Developers have a place to sell their games on quest and possibly break through into the main store for high visibility and bigger salesWhere is the downside?
Jakob Baker commented
Crisis VRigade! It’s a blast sideloded and runs great. Both the developer and Oculus are just losing out on money at this point.
Dave Kendall commented
I'm loving my quest, but I'm worried a lot of fun games are getting lost due to not meeting oculus high standards. For instance I played the beta of crisis VRigade which got rejected for an unspecified reason. I've been enjoying it despite the roughness around the edges.
Therefore I'm suggesting we have a steam greenlight type setup where we can vote for the games that we've either enjoyed on another VR platform, or that we like the sounds off. That way Oculus knows what we're looking for and can see how popular it will be.
Agreed. I liked what Microsoft did with "Creators Collection". It's a side part of the Xbox Store, these games aren't highlighted, and they are also somewhat limited in the platform features they can use, but it did open the Xbox up to all devs.
Brent Calagoure commented
I own to the top on the steam store it's a fantastic game disappointed it was disapproved for the Quest.
Agreed. I was REALLY looking forward to Crisis VRigade, and then it got rejected. With no reason as to why. If you're gonna reject a game, at least give a reason.
This is a great Idea! More support for Indie devs from Oculus!
Lars de Boer commented
I think that the store is being curated so much, that it might scare away developers, because they fear their game might not be approved.
An indie game section for games like Pavlov, climbey and To the top, will draw more and more people, both devs and players to the Quest.
Paul Maidment commented
I said this in response to a similar suggestion but worth repeating here.
I completely agree with this suggestion. I think that the quest needs an official channel where indie developers can get a "look in" without having to find their commercial feet just yet.
There are lots of creative people who want to share and even sell their work through official channels to other users.
I understand that the majority of users need heavily curated content however I think you will miss out on the engagement of developers who wish to be more creative.
I am aware of the shovelware issue, I had a GearVR and found a lot of experiences to be underwhelming, however some of the problem was in part caused by the lack of "freedom" 3DOF provides. 6DOF introduces new challenges and makes quality even more important for a number of reasons but you should trust folks to come up with ideas.
The x86 platform was very open when games like Doom (which, no word of a lie, encouraged me to get my first PC) came out.
William Attaway commented
yes yes yesss