More guardian settings
I wish we had more guardian options, e.g. opacity level, only the line/border on the floor (without the surrounding grid), distance threshold/tolerance settings for grid/border activation and a radius setting for the stationary circle (its a little bit too narrow by default).
My play space is big enough to move a few steps in every direction, but when swinging in beat saber or point my arms forward in space pirate Trainer the guardian comes up to eagerly.
Thanks for consideration!
You guys rock btw :)
Hi all! Thanks for submitting and voting for this idea.
As part of the build 7.0 update that is rolling out this week, we’ve improved the overall performance of Guardian and added the following new features:
- If your Guardian boundaries are too sensitive, you can adjust them from the Guardian settings page.
- If you need to adjust your floor height, you no longer have to reset your Guardian. Instead, you can make adjustments right from your Guardian settings page.
- You can now set multiple Guardians in the same room and switch between them.
Since this idea is a bit more expansive in terms of what is being asked for, we’re going to leave this open for voting for now. We hope you enjoy the new Guardian settings that have been added in the meantime!
It would also be nice if the guardian system made a sound/beep when it's triggered.
I'm 6'7. A ceiling guardian would be very helpful and appreciated, if it's possible.
in addition... having the ability to not have the guardian appear when moving the controllers very fast would be appreciated.
Joeri van der Velden commented
I'm kind of surprised this didn't have the same settings as the Rift guardian system from the start.
Yes please Oculus give us this! Not to bring up another VR company, but the Vive has these options and I have absolutely no issues with either punching walls or the guardian showing up too frequently. I've used my playspace for over a year and I know it well, I don't need this level of hand holding, it really sucks you out of experiences, especially something like Vader.
Came here to submit a suggestion for adjusting the visibility distance threshold, as it is visible constantly in Beat Saber, but you've got that covered and more! These are great QoL suggestions.
Jan Wojtecki commented
definitely too eager in situations where there is no risk of going out of bounds, and very distracting
I think if the standing and seated mode circumference was even another 2 - 3 feet that would help.
Seated mode without the guardian grid, please!
Also wish we could just turn it off without going into dev mode. If im just playing a seated game i dont want it popping up every two seconds.
Alex Olshove commented
Additionally, I would like the first screen that says "Confirm Guardian" to also include some kind of "Seated mode" option that turns off the guardian.
Heck, I also wouldn’t mind the option to draw half height walls. For when there’s an object in your space you don’t want to run into, like a couch or table, but that you’re perfectly okay reaching over or moving your arms above. Something simple like hold the grip button while drawing the guardian to draw half height walls that won’t trigger on hand position but only head position.
I would also like the Rift option to just show the floor outline. Standing in on place, playing Beat Saber or Box VR I constantly get the wall popping into my vision even though I know that am nowhere close to punching or tripping on anything.