On Demand Passthrough button like Rift S
It would be nice to be able to toggle Passthrough on-demand like you can with the Rift S to be able to quickly see the world around you without having to pull the headset off of your face.

Good news! As part of the most recent Quest software update (version 15), we shipped Passthrough Shortcut as an experimental feature. To turn it on, navigate to Settings > Experimental. Once on, you can trigger the Passthrough camera view at any time by simply double-tapping on the side of the headset (no button pressing required!). Thanks again to everyone who voted for this idea!
59 comments
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Andre Infante commented
I'd also really like API hooks for accessing the stereo images from the passthrough cameras inside applications.
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Jared Pinargote commented
There are so many possibilities that could be realized if this was allowed in app. Being able to measure furniture and stuff INSIDE the Quest would make this product killer in the non-gaming market as well! I already have a project set up for when this feature gets implemented.
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Anonymous commented
100% agreed. I was thinking pressing all four A+B+X+Y at the same time would activate "emergency passthrough"
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Michael commented
Oculus, please add this feature. We would like an on Demand passthrough button like the Rift S. Thank you John Carmack and team!
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Fahad Al-Riyami commented
I was surprised that this feature wasn't there from the start. It's such an obvious one especially for a device that allows for more mobility than a tethered HMD.
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James Richardson commented
Yes, this is needed. Also a way to watch movie apps and non movement based apps without having lights on.
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Big boy hunter commented
plees add me want more roux in rblx vr plees me want to see myt compuer to plae roblox and get mor roux.
On a serious note im suprised why this feature isn't in right now, please add it.
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mark commented
This feature would be so helpful. And for many safety reasons its a great idea. Please add!!
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Wil commented
Please add this soon, I think it would be a great way to give someone a try in VR for the first time.
Activate passthrough, let them see the controllers then press a button and bam they are in VR! -
Thomas Kadlec commented
also surprised this wasn't a day one feature. please add.
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Miles B. commented
I press home and switch to stationary (don't confirm), and then just cancel stationary when you're done. It's not great, and a definite workaround, but it's still only a couple clicks without taking the headset off.
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John Randolph commented
We would like it exposed to Unity for AR development.
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Joe commented
The ability to manually switch to the pass through camera in the event you need to see your space around you, perhaps double tapping both oculus buttons could activate this mode at anytime while pausing the game of course.
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Brigham commented
Is there a reason behind why this want a feature on day one?
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Adam Chandler commented
Would be a great feature to have. Hope this is added soon!
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Kasper Olesen commented
I read on Reddit that it would be possible to do this by pressing the home button twice. But nope, did not work. Stepping outside the boundaries of the tracked area works... but that kind of defeats the purpose
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Jerko commented
This was already been requested and has lots of votes above.
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Michael commented
yes, this would be a great feature to add.
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AlienVR commented
It would be neat to have the ability to activate passthrough any time on the Oculus Quest.