Oculus Quest 2 and Quest

Thanks for helping us improve Oculus Quest! We're now taking all suggestions on our Oculus Community Forums. All suggestions, votes, and comments from here have been migrated, along with matching accounts. We appreciate you taking the time to share, and are looking forward to seeing you on our broader community.

As a reminder, topics are labeled in the following areas:
  • Companion App: This category is for feedback relating to the Oculus mobile app, specifically for how the mobile app interacts with the Oculus Go platform.
  • Core Software: All Oculus Go main menu, navigation, and settings feedback should be left under this category.
  • First Party Apps: This category is for in-VR apps created by Oculus, like Venues and Rooms.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Store: The place where all VR app purchasing takes place.


  1. Create a setting called “Hey!”.

    Create a setting called “Hey!”. What the sitting does is use is the X ternal camera to watch the environment. When someone comes into view and waves their arms up and down there looking for your attention. When this happened a notification pops up with hands waving. This will let them know that someone in the real world needs your attention.

    9 votes

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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  2. 10 votes

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    0 comments  ·  Core Software / Guardian  ·  Flag idea as inappropriate…  ·  Admin →
  3. Guardian temoin visible en un click

    Souvent, j'écarte les bras pour voir où je suis dans mon guardian afin de jouer plus librement, mais parfois il ne s'allume pas car je suis trop loin des bords sans trop savoir où je suis.
    J'aimerais pouvoir voir le guardian si j'appuie sur un bouton pendant le jeu, pour me rassurer rapidement sur ma position. Mais si vous le faîtes, ce serait avec une option enable-disable car si on appuie sur ce bouton par erreur, ça va être plus ennuyant qu'utile.

    1 vote

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  4. Témoin d'écartement des lentilles oculaires gênant

    J'ai des problèmes avec le témoin d'écartement des lentilles oculaires qui s'affiche lorsque le casque est trop secoué. Pendant les jeux violents comme la boxe , le témoin apparaît. Il n'y a pas de dysfonctionnement, ou de jeu dans mon bouton, un ami a le même problème, mais ce que j'aimerais c'est pouvoir désactiver ce témoin qui est de toute façon inutile, puisque qu'on sait très bien sans lui si on voit bien ou pas.
    Merci.

    1 vote

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  5. 4 votes

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  6. 5 votes

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  7. Adjust the depth.

    I get sick fairly easy with stuff that is using 3D so if we can have some sort of depth slider within the settings like how the Nintendo 3DS has that would be great!

    2 votes

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  8. Allow use of Avatar SDK in customs apps

    Currently there is no way to test and implement the Avatar SDK in apps that haven’t been approved by Facebook for publishing. The issue is that there is use cases that don’t allow for publishing because of sensitive material.

    I would like to see a way to be able to test and establish use cases for Avatars in experiences that do not want to apply for publishing.

    4 votes

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  9. 4 votes

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  10. Can we get rid of the little black box with eyes that pop up when you addjust the focus? It seems unnessesary and it pops up while playing

    Every time I play a game like beat saber or pistol whip I have to move my head causing the focus level scale to pop up needlessly telling me the number of focus and effectively blocking the view of oncoming beat blocks, bullets, zombies ect. I feel this should be removed or at least made transparent, after all the view is everything, why obstruct it?

    1 vote

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  11. Voice/game Volume adjustment for Facebook Live Streaming

    When streaming gameplay to Facebook Live, allow the user to adjust the volume/mix of the gameplay in relation to their own voice. So far my voice is hardly audible when streaming to Facebook Live.

    11 votes

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  12. Tracking should stop turning on when set to off. User should have explicit control over tracking . Add modal tracking button for off.

    Allow users to explicitly control tracking mode. You have button for standing or room scale. Add turn off tracking button on bar with the other modes.

    Don't attempt to re-establish any tracking when the user has turned it off. If I want to read in bed at night I don't want it to attempt to establish tracking. Nor should dark users like me need to go into a setting menu to turn tracking off. Make dark mode a true mode. I use the quest in dark 3DOF mode 50% of the time I use the quest. It needs to as…

    1 vote

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  13. Intelligent passthrough for family safety

    It would be nice to know if family members (pets and kids) get into your play area. There is a risk of sending someone to the ER when playing box vr for example. Warning about moving living objects in the near distance(when playing) would make me feel more at ease when swinging.

    2 votes

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  14. Stationary Mode with Rotatable View From Controllers

    If you're sitting or laying down, there should be a way to rotate the view in any game or app from the controllers without moving your head at all. This plus an on the fly height adjustment would allow people to use the headset with limited movement.

    4 votes

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  15. Options to disable ambient sound while watching 2d/3d in the gallery and to dim the lights.

    Because hearing ambient noise during quiet scenes breaks immersion alot, and theres no need for the light to always stay on.

    7 votes

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  16. Allow connecting to a PC without Touch controller input

    Right now the UX for connecting an Oculus Quest to a PC for file management is a bit awkward. You have to plug in the Quest while you probably have the Headset off, then place the Headset on to view the permission dialog and grab a Touch Controller to click through that dialog.

    Often I forget I need the controller until I'm already viewing the prompt. It would honestly be a good first step if the Headset defaulted to the old Oculus selection method of staring at a button for a while when the controllers are not in hand.

    It…

    3 votes

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  17. Remember Allow Access data permission

    On Oculus go you get the prompt if you connect the hmd to a pc if you want to allow the access to data etc. and you have the option to toggle a box that will remember your decision. On quest auch a box would be great to, as it is right now you have to allow the connection each and every time you plug the quest in and that’s just annoying if we already have a smoother experience on an older device :)

    Best regards
    Ronny

    2 votes

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  18. Oculus Link Toggle

    I would like to switch between quest and link (home) without unplugging and plugging in the cable when I'm attached to my PC. Would it be possible to add a button to the quest dashboard that activates Link (home) and a button on the Home dashboard to go back to my quest dashboard?

    1 vote

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  19. Add password change notifications and handling to app and headset.

    I changed my oculus account password online and then tried to use my Quest but most of the tabs weren't loading or working, including settings. After a restart of the headset the profile name/avatar had defaulted to "profile" with no option to change account and nothing would load. There was no visual notification or acknowledgement inside the headset that anything was wrong, or that there were steps needed since I'd changed my password.

    I assumed this was all to do with the password change but confused there was no way to do anything about it. I remembered I had the…

    5 votes

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  20. Option to set battery charge cutout temprature, or disable it

    Allow temperature cutout on charging to be altered or disabled, so that demoing the unit at events can keep charge topped up via external powerbank. This is needed for enterprise users as the unit has to last up to six hours.

    9 votes

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Oculus Quest 2 and Quest

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