Oculus Go

Welcome to the Oculus Go feedback forum! This is the location to provide all your feature requests and ideas for the Oculus Go platform. We're looking forward to hearing from you on the following areas of the product:

  • Companion App: This category is for feedback relating to the Oculus mobile app, specifically for how the mobile app interacts with the Oculus Go platform.
  • Core Software: All Oculus Go main menu, navigation, and settings feedback should be left under this category.
  • First Party Apps: This category is for in-VR apps created by Oculus, like Venues and Rooms.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Store: The place where all VR app purchasing takes place.
Please do your best to ensure all ideas are original and have not been previously submitted. Thanks for helping us improve Oculus Go!
  1. Oculus Venues: More Live Sports!

    Enjoyed the live NBA experience last night in Venues. Would LOVE to see more marquee events such as soccer (EPL/CL/MLS/etc), American Football, Hockey, Baseball, NCAA Basketball. Can this be a thing please?

    2 votes

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  2. Add Remote desktop functionality to Oculus TV

    With all due respect to both the Bigscreen Beta and Virtual Desktop apps which are both fine apps, there's no harm in adding more options. I think it would be a nice, functional addition to be able to access a PC within Oculus TV . Of course, it should have at least the virtual keyboard and use of the Go controller as a mouse.
    Sometimes there may be issues with connectivity and functionality with both B.S. and V.D. that might run smoother within the Oculus TV app, provided it's a more straightforward, solid link between the PC and the Go.…

    2 votes

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  3. Stable record of video inside headset and transfer to PC

    The transfer of recorded video to PC is very unstable. All recordings that doesn´t get a timestamp after recording can not be viewed on a PC after transfer.

    2 votes

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  4. Spreading vr use

    This idea will revolutionize the real world and multi media, just by simply getting any/all your vr devices compatible with camera devices, where professionals do not need to focus their eye vision to the camera scope or led screen of their camera. Imagize just putting on your device and calibrating the camera to the best effect everything would be easier and on a different perspective. Thats all... ey give me some credit if you can make this happen

    2 votes

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  5. Update the Oculus App casting function to include AR functionality.

    As much as I like VR, I also realize AR is also something that needs to evolve as well. Given examples like the Hololens and others plus the Oculus company exploring this as well, I was curious about something. Is it possible to achieve some basic AR through the casting function?
    Imagine casting 3d objects through linking of any camera app on smartphones, where you can point the camera in a room, project objects and interact with them with an Oculus controller. Perhaps take the Oculus TV screen only(no background) and project it on a wall. Shoot floating objects from…

    2 votes

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  6. 1 account/ 2 helmets/local network (1 compte/2 casques/réseau local)

    Us version
    Hi,
    To be able to live the oculus go experience with 2 helmets registered on 1 account (for parental control) in order to benefit from the same applications and to make rooms in the same home, in order to limit fraud, it would be limited only in the local network. Summary 2 headsets/ 1 account/ common family experience locally

    Best regards

    French version
    Bonjour,
    Pouvoir vivre l'expérience oculus go avec 2 casques déclarés sur 1 compte (pour le contrôle parental) afin de profiter des mêmes applications et de faire des rooms dans le même foyer.Afin de limité les…

    2 votes

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  7. Body, hand and finger gestures

    I suggest that you rely primarily on body, hand and finger gestures to control VR environments completely.
    Typing by moving fingers in the air and controlling characters is much better than VR controllers and with better accuracy than mouse and keyboard.
    There are already machine learning models that have good quality at estimating body, hand and finger pose and gestures from normal RGB cameras. You can try to improve it by self-supervised (Monocular or binocular) depth estimation models.
    FaceBook is contributing to AI research with many papers and projects (The famous one is PyTorch), so it won't be hard to…

    2 votes

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  8. 2 votes

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  9. 2 votes

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  10. Universal Sharpen filter from home settings

    Some people prefers to have sharpened image. In some films film grain could be ugly, but in vr desktop style apps could improve texts.

    2 votes

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  11. Gamma correction. Bright is bottom black, contrast is top white, but eye perception is better for dark details.

    Really need callibration settings.

    Need to decrease bright but probably is only need for change gamma level.

    2 votes

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  12. 2 votes

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  13. Comfortable scroll on the Home menu. Relaxed arm down, no need for aim to menu

    Aiming to floor or when hand is on the leg, scroll down using only the thumb.

    2 votes

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  14. Option to Set Casting Default

    Option to set Screen Casting to default to allow to always cast to device when turned on.

    2 votes

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  15. Add option to increase cpu and gpu levels

    I have seen a couple of videos online showing how to improve the resolution for oculus go and minimize the screen door effect. However, these improvements are only temporary and it resets after reboot. Can you please include these options in the settings so it can be permanent?

    Gpu levels from 0 to max
    Cpu levels from 0 to max

    Thank you

    2 votes

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  16. Allow apps to ignore the controllers

    I like some apps that can be used sitting down - for example, meditations on Supernatural actually ask you to sit down. This forces a boundary redefine and the only logical boundary is 'stationary boundary' - easy. Then the app asks you to put down the controllers. If you set them down outside the boundary you get ugly red warning rings on the pretty meditation background. If you set them down inside the boundary, they are probably touching you and the slightest movement will cause Oculus to draw controllers in the view in totally incorrect places - it's a big…

    1 vote

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  17. hurry up and roll out the 120hz feature for some of the users like me who are on v31 and still dont have it!!!!!!!

    hurry up and roll out the 120hz feature for some of the users like me who are on v31 and still dont have it!!!!!!!

    1 vote

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  18. We are beta-testers?

    Hi,
    I would like to share with you my observations following the Quest 2 v25 update.
    During the V25 update, I had huge latency, tracking problems, and crashes...

    I'm not sure what the problem is, but I'm sure I'm not the only one who has had this problem.

    So I don't understand, how you can launch large scale updates without even having an impeccable quality control.

    By not being able to refuse the updates, it's unacceptable, I feel like you're using your community as beta testers...

    Today since the v26 update it seems better, but I noticed some changes, the…

    1 vote

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  19. Audio Samplerate choice

    Add the possibility to choose the audio samplerate of the oculus headset/microphone in the menu (ex: 44.1 kHz or 48 kHz)

    And also a asio driver for oculus headset/microphone to simplifly streamer job using voicemeeter.

    Best regards,

    1 vote

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  20. i need help

    I was playing echo vr and then I quit the app and all of a sudden my left couple trolley started to not work I put in new batteries but nothing please help me out

    1 vote

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