Oculus Rift S and Rift

Thanks for helping us improve Oculus Rift! We're now taking all suggestions on our Oculus Community Forums. All suggestions, votes, and comments from here have been migrated, along with matching accounts. We appreciate you taking the time to share, and are looking forward to seeing you on our broader community.

As a reminder, topics are labeled in the following areas:
  • Companion App: This category is for feedback relating to the Oculus mobile app, specifically for how the mobile app interacts with the Oculus Go platform.
  • Core Software: All Oculus Go main menu, navigation, and settings feedback should be left under this category.
  • First Party Apps: This category is for in-VR apps created by Oculus, like Venues and Rooms.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Store: The place where all VR app purchasing takes place.


  1. Arcade games or Gear VR / Oculus GO emulators

    Some crazy ideas!

    Would be great to run your Gear VR games/apps in a "Virtual" Gear VR / Oculus GO from your Home (Same Oculus Account...)

    Or why not, bring Oculus Arcade into your Home!
    It would be fun to have some playable arcade game machines.

    Maybe as a buyable item?

    3 votes

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  2. Keep the "big screen" game selection

    The "old" way of launching games with icons from like a big screen. That is impressive. The new one looks, like I'm looking at a monitor, just in VR, lame. Also When the games launch I used to see their title hanging in the air in big hangar like place, impressive! New one is totally lame, without the sense of extra space. At the very least please preserve ability to keep the old Home like it's now (I switched back, but it says it's only temporary). I don't care about decorating new home, that's good for women and queers. I…

    1 vote

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  3. Private rooms or spaces.

    Be able to create a private space that friends cannot see or enter

    6 votes

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  4. Better control of the 'stickiness' of blocks.

    So I decided to be creative with the cube shaped blocks. I managed to create what I set out to create, but it involved a lot of frustration. The biggest problem I ran into was that as I was trying to place my block in a specific spot, it would mysteriously glue itself to other nearby blocks. Then when I attempted to move that block (because it didn't quite go where I wanted it), I would suddenly be dragging a bunch of other blocks as well. Blocks that had been exactly where I wanted them to be, and I didn't…

    4 votes

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  5. Keep rooftop patio as a home option

    include the current roof top patio environment as an option for home.
    useful for offline or demo modes. or just when you want to sit there listening to the water.

    2 votes

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  6. Virtual Midi

    Integrate virtual midi into the desktop app & then we could use vr instruments with our music apps within home.

    7 votes

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  7. More keyboard options

    The full floating keyboard in VR is not the way to go, is the most familiar one but is just like smartphones keyboard is not fast enough atleast in a phone you feel the screen.

    I am talking about methods like the one we used to have before smartphones, mobiles had only the numeric pad with 9 keys each key had assign 3 or 4 letters.

    If we applied this principle to the thumbstick each axis direction will represent one of this 9 keys (3 letters)

    Ex: You click a EditText box no keyboard popup just use your thumbstick and…

    6 votes

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  8. Reduce the physics interaction of the user's head

    I can't look around without knocking all my game boxes off the shelf, and I'm nowhere near them!

    4 votes

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  9. Please could I have a jet-pack and a telescope?

    Pretty please...
    It would be nice to fly around that bay and use the telescope to get a better look at those ships.

    4 votes

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  10. [Bug] Virtual keyboard and destop problems when Windows DPI scale set high.

    3D Virtual keyboard has no keys but appears 2-dimensionally (and is usable) in the corner of the virtual desktop window. Manipulating virtual desktop items becomes problematic after a short time (possibly related). Unusable (cropped sections of the desktop) secondary windows appear when dragging windows out of the desktop, also possibly related. Finally my real keyboard's key-mapping becomes scrambled after using the virtual keyboard, remedied by logging out and logging back in.

    4 votes

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  11. Vehicle/Electric Scooter/ Hover Kart

    A small vehicle item which users could get around their home environments seated

    5 votes

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  12. Small capture of text being typed built into the keyboard

    Typing in VR requires you to be watching the keyboard, but most times that means you can't see the panel you're typing to easily.

    Include a capture of the zone your typing to in a small window within the virtual keyboard allowing mistakes or typo's to be edited easily without the glancing back and forth.

    2 votes

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  13. Disable Windows option to make virtual monitor the 'main display'

    Windows Settings allows the virtual monitor to be set as the main display. Doing so will cause Core 2.0 software to report a 'critical error'. Oculus software seems to continue to work ok but will always report this critical error. The only remedy for me was to perform a system restore and re-install oculus software.

    3 votes

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  14. Dash Belt/Ribbon missing

    Where's my belt/ribbon? (I think you guys call it a belt based on some assets named in the Oculus dir).
    I've never seen the belt at all. I've been told by other users that it is always there when the dash is brought up (oculus button).

    1 vote

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  15. 4 votes

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  16. When sorting by user rating, don't put games first than have less then 5 ratings

    At the moment sorting by user ratings doesn't return the best experiences first. Games that have had 1 or 2, 5 star ratings shouldn't be put at the top of the list as that is very open to abuse and I've seen very old games constantly at the top of the list with 1 vote. Only rank games that have at least 5 ratings to more accurately reflect the customer's views.

    3 votes

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  17. Display prices in local currency - old store did this

    I live in the UK. Prior to Rift Home 2, prices were in GBP (£) - now they're in USD ($) and no obvious way to change - this discourages me from buying from the store.
    Can't understand why this is in the old store but not in the beta.

    2 votes

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  18. If I can't get the tear out windows then don't let me tear it out.

    Right now, since I have a Nvidia 1080 card with 3 monitors connected along the Rift, I get a message that the tear out functionality won't work. Fine. I tried going down to only one monitor and the functionality is there so I guess that feature will be fixed in the future. Three floating screens in dash is plenty enough anyways for me at the moment.

    However, the placement of those screens I can use are very finnicky. Because if I point in the middle of a screan to move it, I get a tear out screen of just black.…

    1 vote

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  19. Why do i need to update the drivers?I still use the old nvidea 38253 drivers,all new drivers causes stuttering on some games..So i cant upda

    Why do i need to update the drivers?I still use the old nvidea 38253 drivers,all new drivers causes stuttering on some games..So i cant update the drivers..Is there a way to use the old drivers with the new 2.0 home?I use windows 10 with a gtx1080ti

    2 votes

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  20. [Bug?]Playing a game with Dash

    awesome if I can play a game with using Dash like surfing the internet.
    I tried and found that it works well with a few apps like Google Earth VR and Quill, but mostly, when I push Oculus Home button, an app stops.
    Then, even if it works, it is not rendered well.(if there is an object between me and the window, I can still see the window. But it shouldn't.)

    1 vote

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Oculus Rift S and Rift

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