adjustable z axis for disabled use in reclined position
I'm disabled and I've been trying to use the Oculus Rift in my recliner, but that means my body's axis is horizontal to the floor. My chair obstructs my access to some Virtual controls in some games and my head has to tilt uncomfortably in most games.
I would like to be able to change the horizon axis so it's more aligned with my body. I know there are a lot of conditions that might lead people to be unable to stand or sit up for VR, so this feature could open doors for lots of people to enjoy this technology - which is otherwise very therapeutic for me.
I've heard that changing the axis would lead to motion sickness. That may be true for people who are standing and moving their heads a lot, but for me, I seriously doubt it. Have there been tests on using the VR in a reclined position with the axis changed from default?
I've also been told that in laying down I "would not be able to enjoy the complete experience as you would have trouble turning 360 degrees". As I am already disabled and cannot use the Rift as an able-bodied person would, this is actually not relevant to me.
Wouldn't it be great PR if you guys were Pro-active about adjusting to the needs of the disabled community ahead of ADA updates? The ADA is about 10 years behind technology on their requirements, but that doesn't mean you can't act now and be big fat heroes! People are really starting to pay attention to how we systemically make access difficult for diverse populations and I know I'd be telling EVERYBODY if I got a positive response to this suggestion!
Thank you for your time and consideration!