Please implement a motion compensation option in your oculus software for motion simrig users. Pleeeeaaase.
Yes please! You can mount the Rift S controller up and in front of you on the rig to cancel the motion as the headset can see the controller at all times. Needing to go through the overhead of Steam VR to get this to work is a hassle and the fact that iRacing doesn't work properly in Steam VR mode makes motion compensation impossible to use with it which really sucks.
Being able to do this in games that use the native Oculus SDK would be so nice!