Create a way to test external 3D objects BEFORE importing them. Or gine an option to REMOVE definitely unwanted/unworking objects.
I imported some objects into my home.
Unfortunately some imported objects didn't work well, so I decided to remove them from the [...]\Oculus Home_Import\ExampleUGC directory, but I still can see them into the home imported objects list.
The issue is -- not all the external objects seem to work.
Some of them didn't work at all: in this case, you will see them in the Imported Objects List shown as a Red Sign. Then you can simply delete them from the [...]\Oculus Home_Import\ExampleUGC directory and they are gone. Ok.
Some other objects have a difefrent behaviour: they ARE listed into the Imported Objects List, and you can add them to the Home.
BUT as soon as you do that, the WHOLE home starts flickering as long as they are shown. If you wanna solve this you have to remove the object from the home.
In this case, the Objects List flickers too, as long as they are present into the list. And even if you delete them (using B than X to remove upload), they are still listed as "Report", so the list still flickers.
So, my idea:
1) Create a way to TEST the objects BEFORE importing them, or
2) Create a way to DELETE at all selected unworking objects.
Thanks a lot in advance.
I send you one object with this problem.
It's an X-Wing model, got from https://sketchfab.com/