Methods to Facilitate Multi-player Games
I would like the ability to indicate my interest in joining in a multi-player game without committing to that application (game) until the requisite number of players/teammates have responded in kind. Under this type of arrangement I would be able to start another application and then I would be notified (perhaps the active application would be paused) and then given the option to join in the multi-player game. In this scenario perhaps the current application could automatically save where I am at in that game/experience or offers this as an option.
I think it would great if I could indicate an interest in joining numerous (specific) multiplayer games, perhaps even specific arenas (as I would imagine in Brass Tactics or the Unspoken, for example) with a priority indicator and perhaps even notes about my current level and ability for others interested in playing with me.
With this type of structure I would imagine that I would engage in multi-player games more often. As it is, with limited time, I would like to spend as little time waiting as possible. So with this structure I would enter my interest in playing certain multiplayer games and then start a single player game/experience. Then, as indicated above, I would be notified when the multiplayer game is ready.
Needless to say I think a feedback system is critical for the long-run success of multi-player games and this could be implemented in concert with the above mechanism wherein we could also specify in our request for others to join, whether or not we would like to exclude players that we rated poorly or just players that we rated well, etc...
Great idea, there are a couple of implementations of Looking for Group (LFG) functionality that would be great models. We should be able to pick from standard tags (e.g., Adults Only, Beginner Friendly, Swearing Allowed, etc. (and their opposites)) and add our own. People can then search or filter on criteria they prefer, and get the game they want.
This can leverage the work Oculus is starting to implement Parties as part of home. Once a group of the appropriate size has expressed interest, all players should be notified, partied up, and joined into a multiplayer game.
How else will I ever play that 4-player game of Eagle's Flight with 3 other newbies?