Shimmering of text, anti-aliasing/supersampling settings
Compared to Bigscreen, Dash's screen is brighter and sharper, which is very nice. However, text seems to shimmer quite a bit. I suspect it's due to a lack of anti-aliasing, or not as aggressive in it or super-sampling.
Christophe Thiant commented
Great job guys !
Ben Walmisley commented
It looks almost as if the Dash is using point sampling rather than bilinear or trilinear filtering.
While we're at it, AA/SS for the Home environment would be lovely. At the moment, the jaggies are quite jarring. SteamVR's home environment has practically no aliasing at all, although its graphics isn't as impressive as UE4's for Oculus 2.0 Home.