Zero-quantity items should still be grabbable from the menu
Especially for small items it is a bit annoying to have to look for where it is placed at the moment to go fetch it when you want to place it somewhere else. There should be an override that grabs the first placed instance of a limited quantity prop if you try to grab it from the menu (preferrably with user confirmation to not mess anything up by accident)
Thanks for voting for this idea! We addressed this feedback in a previous software update. Now, if you try to grab a zero quantity item that currently exists in your home, you will be asked if you wish to retrieve one instance of that item to re-place it in your home. Enjoy!
JJ StarKiller Wood commented
A pile of golfballs is a night mare.
I have emptied my whole home, and there is still one object in it. I cannot find my lone echo cartridge anywhere. searched an empty home for half an hour. ridiculous
Joshua Gibbons commented
I never thought I'd have to worry about virtual items getting lost under my virtual couch, but here I am.
Alexandre Gauthier commented
I accidentally teleported in the desk were all my cartridges were laid out and they exploded everywhere.
I have no idea where a few of them went and I have no desire to lift the desk with all the stuff on it to find out, from fear of creating More Issues.
Being able to "recall" the item regardless of its current location would be a godsent