Oculus Rift S and Rift


Welcome to the Oculus Rift S and Rift feedback forum! This is the location to provide all your feature requests and ideas for the Oculus Rift platform. We're looking forward to hearing from you on the following areas of the product:

  • Dash: Oculus Dash is the in-VR command center the pops up when you hit the Oculus button on your Touch controller. Dash allows you to access PC Desktop apps, your VR Library, and other system settings and services from anywhere in VR.
  • Desktop App: This is the out-of-VR Oculus application on your PC that allows you to do things like browse the store, manage your settings, and view your friends list, among other things.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Home: This is your customizable in-VR home where you can show off your unique style and decorations.
  • Store: The place where all VR app purchasing takes place. The Store category covers both the out-of-VR and in-VR stores.
Please do your best to ensure all ideas are original and have not been previously submitted. Thanks for helping us improve Oculus Rift S and Rift!    
  1. Don't require Facebook for social features

    Your recent demand that all social users engage through Facebook is a bad decidion. I will not allow my children to be exposed thru Facebook so you can make a few pennies in marketing kickbacks. We will never participate in an Oculus social media again and I will actively campaign online against you from this point on.

    2,289 votes

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    132 comments  ·  Home  ·  Flag idea as inappropriate…  ·  Admin →
  2. Optical handtracking for Rift S

    Please make sure that - alongside Quest - Rift S will also get optical hand tracking. Parity between the headsets should be a high priority. Currently there's no clear commitment either way and Rift S users shouldn't be left out if there's not a serious, technical reason.

    2,706 votes

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    218 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  3. Continue selling Rift (CV1) cables

    Rift CV1 owners are concerned at the recent decision to stop selling the Rift CV1 accessories only 6 months after the sale of the last headset. Of particular concern is the lack headset cable which is probably the most fragile component. The expectation that we should buy a whole new headset if this $50 part fails is a major concern.

    Many circumstances can occur outside of warranty conditions like

    • pets can chew this cable
    • accidental twisting over time fatigues the cable
    • accidental falls can pull the cable from the PC

    All these circumstances are not Oculus' fault and should not…

    2,196 votes

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    266 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  4. Chinese users need new download line support

    Although oculus products have not been officially sold in mainland China, tens of thousands of users have chosen oculus. Because of GFW, tens of thousands of users are unable to activate or update the device, and many new users are forced to give up using oculus excellent VR devices for this reason. Therefore, we hope to get oculus' help.

    There are two ways to alleviate the problem:
    1、 Set up CDN nodes or servers in Asia or China
    Facebook server IP has been completely blocked by GFW; Amazon's servers in the U.S. are not ideal in China. (slow download speed)…

    180 votes

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    41 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. Can i get a full refund. as i don't have a facebook account and i don't want a facebook account to play my oculus.

    Give us all a full refund. No one wants a facebook account to play their rifts

    61 votes

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    4 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  6. Experimental 90Hz (or higher) mode for Rift S and Quest

    As we know, display panels of Rift S and Quest are capable of running at 90Hz, but locked away due to heat or certification issues. Please provide an experimental option for advanced users to "overclock" their device and use it at higher refresh rates.

    We understand that Oculus wants to provide a smooth experience for general customers but please also allow room for enthusiast users to tinker with their devices.

    521 votes

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    24 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  7. Keep Rift S alive, killing it will force us to move on to Index, PSVR 2 which is a shame becuase its the No.2 headset on Steam.

    Keep Rift S alive! Killing it will force us to move on to Index, PSVR 2 which is a shame becuase its the No.2 headset on Steam.

    3 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  8. Please add support for the new Radeon 6000 series - Persistent banner and not able to use the headset

    Currently if you have a 6700 XT or 6900 XT, your Oculus software will tell you that your system does not meet the minimum requirements; which is obviously not possible.

    There is a persistent banner when you use the headset, and most of the time the headset does not even work properly, making it completely unusable.

    6 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  9. Stop Filtering The Trigger Axis Value

    The trigger axis value is filtered, meaning that controllers do not properly register rapid trigger pulls.

    This is not a controller issue but a software issue. It means that games that require you to pull the trigger as fast as possible do not work properly as they are not receiving raw input data.

    According to people who have looked into it this is done to smooth the finger tracking in the Oculus Home. This is not worth the gameplay ramifications.

    Remove the trigger filtering.

    24 votes

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    3 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  10. Fix Rift S Microphone intermittent quality dropping (Robot / Metallic voice)

    I'd like to request you guys to fix the intermittent microphone quality dropping that a lot of users are facing on the Rift S. Here's a link to show you how the issue shows up:

    https://clips.twitch.tv/IgnorantAntediluvianAlfalfaPanicBasket

    As you can listen the quality drop occurs just for a few seconds, but it's random and intermittent getting people annoyed in social games like Pavlov VR, VRChat and RecRoom. Hope you guys can fix it somehow. I have opened a support ticket already but they couldn't help me to fix the problem. Thanks.

    466 votes

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    133 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  11. Support Linux and macOS

    Since many Macs (with eGpus) are now powerful enough to support VR add full support for macOS. And please support Linux, there is no reason not to support it. I dont want to start Windows every time I play VR games.

    308 votes

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    2 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  12. Facebook account requirement - Selling my Oculus the second I can find an Index available.

    Your lost, guys, requiring a FB account to operate my Rift is the tipping point. Not in a million years I'll sign for a FB account.

    35 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  13. Full Body Tracking for the Rift S and Quest

    Develop a full body tracking solution for the Rift S and Quest.

    223 votes

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    13 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  14. A Polite and Honest request to REMOVE Bloat from the Install process

    I have watched Home become larger and larger over time to the point that it is now ~7.5GB DOWNLOAD.
    This is completely unacceptable.

    It's pretty clear that the vast majority of this is Home and the Touch Tutorial, both now officially considered Unnecessary (You have an option to disable Home in the Oculus App)

    Please have a look at the Attached Image and see just how much of the overall package is what I would consider "Bloatware".

    As you can see, the Touch Tutorial takes a massive 1.59GB,
    while Home (the Oculus Worlds folder) takes a wopping * 10GB!…

    197 votes

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    14 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  15. New section in Rift Store "upcoming games"

    Rift Store do not has a section with upcoming games and it would be great to have a complete list of games released within the next 30 days.

    2 votes

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    1 comment  ·  Store  ·  Flag idea as inappropriate…  ·  Admin →
  16. Oculus android app still showing my Oculus Rift device although I removed it from my device list.

    The oder platforms like internet browser and Oculus Home app on my PC does not show my Oculus Rift in my device list.

    1 vote

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    0 comments  ·  Dash  ·  Flag idea as inappropriate…  ·  Admin →
  17. Keep Selling Rift S Cables and Controllers

    How about selling Rift S cables and controllers for the MANY users who still have these consoles?

    1 vote

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    0 comments  ·  Store  ·  Flag idea as inappropriate…  ·  Admin →
  18. Home Whiteboard similar to HL:Alyx

    Add interactive whiteboards to Oculus Home.
    Great for Recording / Interactive Games with guests etc

    61 votes

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    0 comments  ·  Home  ·  Flag idea as inappropriate…  ·  Admin →
  19. It seems like you've forgotten about the Rift S, can we have more interesting features and ideas?

    At OC6 nothing new was announced for the Oculus Rift S but many things were announced for the quest. Can we get some more cool features?

    218 votes

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    6 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  20. Rift-S tracking disable functionality - similar to Q2

    We have several clients using the Rift-S in exhibitions. They are getting constant "Define play area" even if it's set up as static.
    On my Q2 I can in developer option disable this so when cameras are 'lost' it uses the gyro, losing the 6-DoF tracking but still keeping the head rotation. As soon as cameras are seeing again, full tracking is enabled WITHOUT any notifications or need to re-calibrate.
    We really need a fix for the Rift-S to replicate this as our client is struggeling using the hardware as-is.
    For many uses the Rift-S is used completely stationary, so…

    1 vote

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    0 comments  ·  Dash  ·  Flag idea as inappropriate…  ·  Admin →
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