Oculus Rift S and Rift


Welcome to the Oculus Rift S and Rift feedback forum! This is the location to provide all your feature requests and ideas for the Oculus Rift platform. We're looking forward to hearing from you on the following areas of the product:

  • Dash: Oculus Dash is the in-VR command center the pops up when you hit the Oculus button on your Touch controller. Dash allows you to access PC Desktop apps, your VR Library, and other system settings and services from anywhere in VR.
  • Desktop App: This is the out-of-VR Oculus application on your PC that allows you to do things like browse the store, manage your settings, and view your friends list, among other things.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Home: This is your customizable in-VR home where you can show off your unique style and decorations.
  • Store: The place where all VR app purchasing takes place. The Store category covers both the out-of-VR and in-VR stores.
Please do your best to ensure all ideas are original and have not been previously submitted. Thanks for helping us improve Oculus Rift S and Rift!    
  1. Tracked Hands/Head hotbox Options

    As someone with a smaller roomscale area, the larger hitbox around the hands and head makes the grid almost always active. This was not an issue in V1.0. Either an option to return to that hitbox size or a slider to adjust would be great.

    1 vote

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  2. More blimps

    The RC blimp item in Oculus Home is pretty neat. I thought it was really cool flying it around, getting a close look at it going by, bumping it gently into walls and punching it gently with the hand not holding the remote control.

    Some minor disappointments are that it has like a bunch of attitude jets that don't fire when it turns, nor do all the running lights or TV screens on it work, and the tethered cabin is basically attached on rigid sticks.

    Still, I think it would be worth spending a little effort to polish this and…

    0 votes

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Oculus Rift S and Rift

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