Oculus Rift S and Rift


Welcome to the Oculus Rift S and Rift feedback forum! This is the location to provide all your feature requests and ideas for the Oculus Rift platform. We're looking forward to hearing from you on the following areas of the product:

  • Dash: Oculus Dash is the in-VR command center the pops up when you hit the Oculus button on your Touch controller. Dash allows you to access PC Desktop apps, your VR Library, and other system settings and services from anywhere in VR.
  • Desktop App: This is the out-of-VR Oculus application on your PC that allows you to do things like browse the store, manage your settings, and view your friends list, among other things.
  • General: Use this category for any feedback that doesn’t fit neatly into one of the other more specific categories.
  • Home: This is your customizable in-VR home where you can show off your unique style and decorations.
  • Store: The place where all VR app purchasing takes place. The Store category covers both the out-of-VR and in-VR stores.
Please do your best to ensure all ideas are original and have not been previously submitted. Thanks for helping us improve Oculus Rift S and Rift!    
  1. Thunderbolt

    One cable to rule them all! What about one thunderbolt cable option for better mobility? I connect my rift s to thunderbolt and USB but I think thunderbolt is able to power the rift s by itself. If you guys would add an option or an extra in stores I am sure a lot of people would prefer it!

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  2. Improve translating movement

    If you can create shoulder pads with motion detectors you can effectively judge the movement of the arms and torso so you can make pve more advanced

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  3. make it easier to connect to pc and ...

    make it easier to find a way to contact you and please check on an order 61302632010111 controller to jaason farrant please !

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  4. Würdigen Rift Nachfolger erwünscht

    Die S ist nicht wirklich ein Upgrade für meine Verwendung, ich fahre damit Raceroom Racing Experience und ich brauche einen guten immersiven Sound, was die Rift tadellos hinbekommt und bei der S komplett fehlt.
    Zwar wäre die etwas bessere Auflösung ein kleiner Vorteil, aber noch nicht ausreichend genug um sie als “Ersatz zu bezeichnen.
    Ich möchte nach der DK1, DK2 und CV1, Oculus treu bleiben und hoffe es ist bald ein würdiger Nachfolger in Planung, der alles übertrifft, Sound, Auflösung, Tragekomfort, Kabellos und mit seinem Vorgänger kompatibel, erst dann werde ich meine ersetzen.

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  5. fix chat audio coming from both sound sources when useing external speakers.

    It would be nice if you could link your external computer speakers to play game audio and use the built in rift s speakers for chat. having your party chat come from both speakers is ridiculous. it should be treated as a standard headset if external speakers are in use and it would only take one toggle button.

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  6. More exposure and sales in Australia Central Coast

    Australia needs more VR. My Fiance didn't even know what VR is untill I showed her recently.
    Have a business which is doing well but I can demonstrate what VR really is, for the people on the Central Coast of Australia if you'd like me to.

    1 vote

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  7. Guardian Pass Through On Controller ***********

    I find that it will only pass through if my head goes out of bounds, by then I have already smacked something with my controllers because my orientation is different. An optional setting for controllers to trigger pass thru would be good.

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  8. VR app wherein a VR companion character can understand what is said in a particular language, and reply, genarating conversation.

    (PART OF PREVIOUS MESSAGE INCLUDED)

    You see, I am learning Japanese these past 11 years, and I've long been in search of this very thing the entire time I've been a VR user.

    "I'm just thinking about something that I often do. You can simulate just about anything in VR, populate it with any kind of character, and devices like Alexa will respond to your voice and reply. Why does it seem there's no such VR program for speaking a language, as in if I were to go in the program and be in some VR setting, why can't a…

    1 vote

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  9. can you bring games to macOS

    can you bring games to macOS?

    1 vote

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  10. Hire Us to travel the world for you.

    I've been to 20 countries, my best friend has been to 30! Our lives have been like movies up to this point. We'd love to somehow broadcast our experiences with girls, food, dangerous events, partying, and personal development with your hardware, and have your clients watch and interact. Please reach out to me!

    1 vote

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  11. Support eGPU's

    The Rift S has an odd bug where I have to disable my internal graphics drivers before it will work with my GTX 1070, and even then I have to restart the Oculus desktop app twice before it will work. I always have the white light, the screen is just black until I uninstall the internal graphics drivers (or disable it) and restart twice.

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  12. Verify that the software works correctly using UNICODE, non-ASCII Windows account names.

    Currently some of the Oculus software currently will only function correctly if the software is used with a ‘english’ account name.

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  13. beta test on your own time rather than send out a product that your customers have to wade thru **** to fix problems

    beta test on your own time rather than send out a product that your customers have to wade thru **** to fix problems

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  14. This is what you guys need to do for Rift 2/next PCVR (and overall productline) (whenever it comes)

    Dear Oculus
    Below is a comment I made on youtube and I thought I would send it to you here, since it has a lot of great ideas, what the community wants/need and some inspiration for you guys to work with.

    Please do read it all and make sure the right people see it, obviously we all know you are not going to make a new headset, probably, the next 2-4 years, but still! I honestly think that some suggestions within this long comment, can truly help you guys to go beyond (plus ultra!) with your next-gen headsets and controllers,…

    1 vote

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  15. Option to change headset “cursor” placement in view

    I’ve noticed that while playing certain games that allow you to select things by looking, primarily Elite Dangerous, the current “cursor”, for lack of a better term, is about 2 cm higher than my normal resting center of vision. This means I have to tilt my head down to look straight at it, rather than normally look straight ahead. Its rather uncomfortable. I suggest a sort of calibration where you look at a dot in space at your normal resting look-forward position, and press a button similar to ‘wheres the front’ when setting up guardian. This can set your normal…

    1 vote

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  16. A section of known issues on the website, app, or in the settings section of the HMDs with progress statuses (Known, In Progress, Finished)

    A section of known issues on the website, app, or in the settings section of the HMDs with progress statuses (Known, In Progress, Finished)

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  17. Facial membrane to track either an emotion or facial shape

    A facial silicone membrane that would allow oculus to track emotions and or the way you’re looking at something.

    Your facial shape could also be tracked and replicated within games thus giving a more realistic experience not only for a single player gaming experience but from a multiplayer perspective where they’ll be able to see how you react to things within a certain game.

    1 vote

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  18. Get a Quality Assurance Department

    You guys have kept slipping further and further up on my **** list, well you hit the top now(You were second, but Apple kept being so ***, then I sold off everything I owned of theirs, including and entire account of stock.). So here it is, drop your ridiculous idea of HOME IS MANDATORY. Just have a set of drivers for the rift and let the big boys handle the rest(i.e. Valve), I get it you have your store and need to make money so still offer that, but get rid of the VR home that NO ONE asked

    1 vote

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  19. Could you allow me to use rift CV1 HMD to create the YouTube content about my VR technical idea?

    Dear Oculus,

    I am Yongbum Kim from South Korea (Republic of Korea).

    I want to upload Youtube VR contents created using Oculus Rift HMD (CV1) and 3rd party's Mocap solutions.

    I would like to make a VR HMD required for performing this activity. But, I do not have the ability to produce such excellent hardware.

    It is so obvious. Because it's a masterpiece that the world's best engineers have built and updated over the years. Therefore, I have no choice but to use Oculus’s HMD for making the Youtube contents.

    I have seen a lot of VR videos created by…

    1 vote

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  20. Mirror Audio is a disaster! Although I can send Desktop to Oculus I can't do it opposite way for good use without bad latency!

    Useless!
    Design the Driver to duplicate Audio in Sync to onboard Sound (or card) rather than this latency delay!

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